
Everyone in Silicon Valley is interested in immersive experiences, from virtual reality to 360-degree video to holograms. Most of the major projects, like Oculus Rift and Microsoft HoloLens, are devices that address how consumers will interact with virtual environments.
Google Jump, unveiled at the company's I/O developer conference, deals with the other side of the equation: How will content creators be able to easily create media for these elaborate headsets? VR headsets are very impressive in canned demos, but — as Mashable product analyst Raymond Wong observed with the Samsung Gear VR — the device gets boring pretty quickly if you run out of stuff to do. Read more...
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